Steelskin -> Cast When Damage Taken -> Increased Duration -> (Your Choice) We can't actually deal damage with Frost Bomb, so we are only concerned with supports that improve this effect Intensify and Increased Area give it a much larger radius and Increased Duration will improve how long the Frost Bomb remains to pulse its effect as well as how long the Cold Exposure lasts on enemies once applied. This 4-link setup gives us access to Cold Exposure, an additional -25% Cold Resistance penalty that stacks on enemies on top of any other sources of penetration we are using. Just remember to keep an eye on your rank of Arcane Surge you generally want to trigger that buff within 2 casts of your curse so that you are never without the Arcane Surge buff.įrost Bomb -> Spell Totem -> Multiple Totems -> Second Wind As such, I recommend you stick with Frostbite from the outset and only in endgame once you have the flexibility and currency to start refining gear for minor stats like Dexterity, consider switching to Projectile Weakness.
Until you have such gloves, feel free to drop Increased Duration for Faster Casting.įor late-game purposes, Projectile Weakness will actually prove to be a stronger curse damage-wise than Frostbite, with two caveats a much lower mana cost (making it harder to consistently trigger high-rank Arcane Surge) and a very high Dexterity requirement (155 Dexterity required for rank 20). The reason this gem link does not contain Faster Casting is that it is intended to be socketed into Shaper gloves that contain the affix "Socketed Gems are supported by level 18/20 Faster Casting" on them. Spell Cascade allows you to both increase Frostbite's cost (to give you more room for a higher level Arcane Surge) and allows you to blanket a much larger area without increasing Frostbite's cast time. You want Frostbite to grant Arcane Surge every single time it is cast maximum uptime is worth more than slightly increasing Arcane Surge's buff effect. Remember to level your Arcane Surge gem such that the mana cost of Frostbite is equal or higher than the trigger for Arcane Surge to grant its buff effect. This should be your priority for your first spare 4-link. Note that if you are not yet using a Soul Mantle you'll need to equip a Spell Totem gem to convert Freezing Pulse into a Totem the support gems above are listed in order of priority so drop gems as needed to fit your current available links.įrostbite -> Arcane Surge -> Increased Duration -> Spell Cascade Primary damage links in order of priorityįreezing Pulse -> Controlled Destruction -> Hypothermia -> Cold Penetration -> Increased Critical Strikes -> Added Cold Damage At the high end of things you can only get slightly more damage out of 2 passive skill points the sacrifice of resistances and mana regeneration simply isn't worth it in my opinion. The resists and mana regeneration are super useful at the start of the game and remain good bonuses all the way through Uber Elder, while critical strike multiplier is weak early but the strongest offensive stat available to us at endgame. Help Alira (5 Mana Regenerated per second, +20% to Global Critical Strike Multiplier, +15% to all Elemental Resistances)Įspecially as a league starter, helping Alira is simply too beneficial to this build to take over 2 passive skill points. In the end, though, just use whatever you're most comfortable with here. Especially useful to be immune to the poison from dart traps in the Labyrinth.
I often leave Shakari on for the Poison immunity (once upgraded). (Minor) Soul of Shakari - Honestly the Minor doesn't make too much of a difference in this build. The reduced Chill effect is also good for fights like Uber Elder where your Freeze flask can run out leaving you very vulnerable to Chill. (Major) Soul of the Brine King - We don't get any stun immunity in this build, so Brine King helps prevent us from getting totally stunlocked in bad situations. Luckily all four of these nodes are very strong and make Hierophant the standard bearer for totem builds. Pursuit of Faith -> Ritual of Awakening -> Conviction of Power -> Divine Guidance (Please note that the 3.13 update)